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The following data is cached, and was last updated 08:00, 31 March 2015. A maximum of 1,000 results are available in the cache.

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  1. Hardware specifics: ATI‏‎ (2 revisions)
  2. GlGetString‏‎ (2 revisions)
  3. Pixel Ownership Test‏‎ (2 revisions)
  4. Portal:OpenGL Concepts/Context‏‎ (2 revisions)
  5. Extension‏‎ (2 revisions)
  6. Rendering Command‏‎ (2 revisions)
  7. GLSL Predefined Variable‏‎ (2 revisions)
  8. Point Sprite‏‎ (2 revisions)
  9. Vertex Buffer Objects‏‎ (2 revisions)
  10. Tools/DevIL‏‎ (2 revisions)
  11. GLSL Uniforms‏‎ (2 revisions)
  12. GlGetStringi‏‎ (2 revisions)
  13. GLAPI/glGetInternalFormativ‏‎ (2 revisions)
  14. Uniform‏‎ (2 revisions)
  15. Portal:OpenGL Objects/Transform Feedback Objects‏‎ (2 revisions)
  16. Shading languages: GLSL‏‎ (2 revisions)
  17. Interface Block‏‎ (2 revisions)
  18. Write Image To Depth Buffer‏‎ (2 revisions)
  19. Mutable Texture Storage‏‎ (2 revisions)
  20. Vertex Format‏‎ (2 revisions)
  21. Portal:Development Tools/Intro‏‎ (2 revisions)
  22. Compute Shader/Defined Inputs‏‎ (2 revisions)
  23. General OpenGL: Color‏‎ (2 revisions)
  24. Portal:OpenGL Shading Language/Opaque Types‏‎ (2 revisions)
  25. Vao‏‎ (2 revisions)
  26. Vertex Formats‏‎ (2 revisions)
  27. Bindless Texture‏‎ (2 revisions)
  28. Depth Mask‏‎ (2 revisions)
  29. Creating an OpenGL 3.x context‏‎ (2 revisions)
  30. GLSL : nVidia specific features‏‎ (2 revisions)
  31. General OpenGL: Drawing Lines over Polygons and Using Polygon Offset‏‎ (2 revisions)
  32. ARB‏‎ (2 revisions)
  33. Portal:OpenGL Concepts/Framebuffer‏‎ (2 revisions)
  34. Geometry Shaders‏‎ (2 revisions)
  35. Extensions‏‎ (2 revisions)
  36. Conditional Rendering‏‎ (2 revisions)
  37. Tessellation Control Shader/Defined Outputs‏‎ (2 revisions)
  38. Patch Primitive‏‎ (2 revisions)
  39. Uniform Block‏‎ (2 revisions)
  40. Alpha Blending‏‎ (2 revisions)
  41. General OpenGL: The Depth Buffer‏‎ (2 revisions)
  42. Portal:OpenGL Shading Language/Built-in GLSL Stuff‏‎ (2 revisions)
  43. Guide to the OpenGL Wiki‏‎ (2 revisions)
  44. Portal:OpenGL Objects/Program Objects‏‎ (2 revisions)
  45. GLSL Samplers‏‎ (2 revisions)
  46. Built-in Function (GLSL)‏‎ (2 revisions)
  47. GlGetInternalFormat‏‎ (2 revisions)
  48. Shader Subroutine/Layout Qualifier‏‎ (2 revisions)
  49. Portal:OpenGL Shading Language/Type Qualifiers‏‎ (2 revisions)
  50. GlVertexAttribPointer‏‎ (2 revisions)

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