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The following data is cached, and was last updated 01:00, 14 February 2016. A maximum of 1,000 results are available in the cache.

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  1. Deprecation‏‎ (2 revisions)
  2. Pixel Ownership Test‏‎ (2 revisions)
  3. Core Extension‏‎ (2 revisions)
  4. GL Error Codes‏‎ (2 revisions)
  5. Texture Buffers‏‎ (2 revisions)
  6. GLAPI/glGetInternalFormativ‏‎ (2 revisions)
  7. Portal:Development Tools/Debugging Tools‏‎ (2 revisions)
  8. Example/Uniform Location Query Old‏‎ (2 revisions)
  9. GLAPI/glBindBuffersBase‏‎ (2 revisions)
  10. Vertex Format‏‎ (2 revisions)
  11. Skybox‏‎ (2 revisions)
  12. GLSL Types‏‎ (2 revisions)
  13. Tools/DevIL‏‎ (2 revisions)
  14. Alpha Blending‏‎ (2 revisions)
  15. GL error codes‏‎ (2 revisions)
  16. GLAPI/glBlendFuncSeparatei‏‎ (2 revisions)
  17. Patch Primitive‏‎ (2 revisions)
  18. Portal:OpenGL Objects/Texture Objects‏‎ (2 revisions)
  19. Portal:OpenGL Concepts/Context‏‎ (2 revisions)
  20. Context creation‏‎ (2 revisions)
  21. In-Shader Texture Unit‏‎ (2 revisions)
  22. Early Z‏‎ (2 revisions)
  23. Point Sprite‏‎ (2 revisions)
  24. Mutable Texture Storage‏‎ (2 revisions)
  25. Built-in Function (GLSL)‏‎ (2 revisions)
  26. Uniform‏‎ (2 revisions)
  27. Use Texture With Shader‏‎ (2 revisions)
  28. GLSL Predefined Variable‏‎ (2 revisions)
  29. Control Flow (GLSL)‏‎ (2 revisions)
  30. Vertex Formats‏‎ (2 revisions)
  31. GLSL Uniforms‏‎ (2 revisions)
  32. Portal:OpenGL Objects/Buffer Object‏‎ (2 revisions)
  33. Winding Order‏‎ (2 revisions)
  34. GlGetString‏‎ (2 revisions)
  35. GLSL : nVidia specific features‏‎ (2 revisions)
  36. Creating an OpenGL 3.x context‏‎ (2 revisions)
  37. Portal:OpenGL Objects/Vertex Array Objects‏‎ (2 revisions)
  38. User-Defined Clip Plane‏‎ (2 revisions)
  39. Portal:Development Tools/Intro‏‎ (2 revisions)
  40. Extension‏‎ (2 revisions)
  41. OpenGL Architectural Review Board‏‎ (2 revisions)
  42. Portal:OpenGL Shading Language/Opaque Types‏‎ (2 revisions)
  43. Per-Sample Processing/Pixel ownership test‏‎ (2 revisions)
  44. Object Multibind‏‎ (2 revisions)
  45. GlGetStringi‏‎ (2 revisions)
  46. Hardware specifics: ATI‏‎ (2 revisions)
  47. Render Color index in RGB window‏‎ (2 revisions)
  48. Compute Shader/Defined Inputs‏‎ (2 revisions)
  49. OpenGL extensions‏‎ (2 revisions)
  50. General OpenGL: Color‏‎ (2 revisions)

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