User contributions for V-man
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30 September 2012
- 10:3510:35, 30 September 2012 diff hist +393 Talk:FAQ →Restructuring
3 September 2012
- 23:0223:02, 3 September 2012 diff hist +57 m General OpenGL No edit summary
- 19:4019:40, 3 September 2012 diff hist +20 General OpenGL →General Information: Added link to "Legacy OpenGL"
2 September 2012
- 11:5811:58, 2 September 2012 diff hist +148 Legacy OpenGL Cleaning up the introduction
20 August 2012
- 13:5213:52, 20 August 2012 diff hist +762 FAQ Adding section "GLU"
9 August 2012
- 12:3712:37, 9 August 2012 diff hist +1,092 Common Mistakes →Bad znear value: Adding section "Bad Array Size"
8 August 2012
- 11:2511:25, 8 August 2012 diff hist 0 m OpenGL Loading Library →GLEW: "GLEW is 1.7.0" becomes "GLEW is 1.9.0"
5 August 2012
- 12:5412:54, 5 August 2012 diff hist +260 OpenGL Loading Library →GLEW: Added "GLEW also provides..."
- 12:4912:49, 5 August 2012 diff hist +301 OpenGL Loading Library →GLEW: Added "We should also mention that ..."
22 July 2012
- 14:4314:43, 22 July 2012 diff hist +1,008 Vertex Transformation →Step 1 : Getting to eye coordinates: Adding more details
- 14:3314:33, 22 July 2012 diff hist +341 Vertex Transformation →Step 4 : Getting to window space: So, is [746.1, 411.8, 0.990639] going ....
15 July 2012
14 July 2012
- 14:1714:17, 14 July 2012 diff hist +187 OpenGL Loading Library "Extension loading libraries don't fetch the function pointers for GL 1.1 ..."
20 June 2012
- 11:2811:28, 20 June 2012 diff hist +31 m Framebuffer Object Extension Examples →Depth only: Added source tags
- 11:2511:25, 20 June 2012 diff hist +162 m Framebuffer Object Extension Examples →Color texture, Depth texture: Added source tags
- 11:2211:22, 20 June 2012 diff hist +60 m Framebuffer Object Extension Examples →Quick example, render_to_buffer (p-buffer replacement): Added source tags
- 11:2211:22, 20 June 2012 diff hist +58 m Framebuffer Object Extension Examples →Quick example, render_to_texture (2D), mipmaps, depth_stencil: Added source tags
- 11:2011:20, 20 June 2012 diff hist +59 m Framebuffer Object Extension Examples →Quick example, render_to_texture (2D Depth texture ONLY): Added source tags
- 11:1811:18, 20 June 2012 diff hist +60 m Framebuffer Object Extension Examples →Quick example, render_to_texture (Cubemap): Added source tags
- 11:1711:17, 20 June 2012 diff hist +60 m Framebuffer Object Extension Examples →Quick example, render_to_texture (2D), mipmaps: Added source tags
- 11:1511:15, 20 June 2012 diff hist +60 m Framebuffer Object Extension Examples →Quick example, render_to_texture (2D): Added source tags
19 June 2012
- 12:4912:49, 19 June 2012 diff hist −13 m Getting Started →Tutorials and How To Guides: Updated the link to The OpenGL Programming Guide
16 June 2012
- 13:0413:04, 16 June 2012 diff hist +340 FAQ →Unresolved External Symbol: Adding info about gcc compiler
15 June 2012
- 12:5512:55, 15 June 2012 diff hist +777 Related toolkits and APIs →Image and Texture Libraries: Added DDS and BC7 information
11 June 2012
- 12:3112:31, 11 June 2012 diff hist +6 m FAQ →Why is my GL version only 1.4 or lower?
- 12:2912:29, 11 June 2012 diff hist +540 FAQ →How do I tell what version of OpenGL I'm using?: Added paragraph "In order to get the latest version...."
9 June 2012
- 21:1421:14, 9 June 2012 diff hist +56 Common Mistakes →Texture Unit: Some corrections
26 May 2012
- 13:2413:24, 26 May 2012 diff hist +1,210 Common Mistakes Added section "Bad znear value"
25 April 2012
- 23:2023:20, 25 April 2012 diff hist +2,004 FAQ Added section "Drawing A Cube"
21 April 2012
- 11:5511:55, 21 April 2012 diff hist +87 m Texturing a Sphere Added source code formatting tags
- 11:5211:52, 21 April 2012 diff hist +133 Texturing a Sphere →Cubemapping a Sphere: Adding GLSL version
19 April 2012
- 11:4211:42, 19 April 2012 diff hist +1,010 FAQ Added section "Font Rendering and Text Rendering"
- 11:3011:30, 19 April 2012 diff hist +2 m FAQ →Not Declared In This Scope: Corrected a formating issue
16 April 2012
- 11:5811:58, 16 April 2012 diff hist +60 User talk:V-man No edit summary
7 April 2012
- 12:1312:13, 7 April 2012 diff hist +128 m FAQ →Why is my GL version only 1.4 or lower?: Added link to glGetString page
20 March 2012
- 10:0510:05, 20 March 2012 diff hist +1 m Common Mistakes →Unsupported formats #3: Correcting GL_TEXTURE2D to GL_TEXTURE_2D
- 10:0510:05, 20 March 2012 diff hist +394 Common Mistakes →Unsupported formats #4: Clarifying
16 March 2012
- 16:2716:27, 16 March 2012 diff hist +607 FAQ Added section "Not Declared In This Scope"
11 March 2012
- 21:4521:45, 11 March 2012 diff hist +126 m OpenGL Loading Library →GLEW
3 March 2012
- 13:3013:30, 3 March 2012 diff hist +2,062 Vertex Buffer Object →Sample Code: Adding additional explanations to "Sample Code" section
26 February 2012
- 12:1712:17, 26 February 2012 diff hist +142 m VBO - just examples →Render A Triangle #2: "Also, we aren't using shaders but you must setup a shader..."
14 February 2012
- 13:3613:36, 14 February 2012 diff hist +20 m Related toolkits and APIs English - Changing "Toolkits top on OpenGL" to "Toolkits that are Layered on top of OpenGL"
13 February 2012
- 20:5720:57, 13 February 2012 diff hist +305 Related toolkits and APIs Added section "3D File Libraries"
11 February 2012
- 13:4513:45, 11 February 2012 diff hist +712 Common Mistakes Adding section "Checking For Errors When You Compile Your Shader"
- 13:3813:38, 11 February 2012 diff hist −243 Common Mistakes Renaming section "GL_TEXTURE_MAG_FILTER" to "glGetError"
5 February 2012
- 22:5622:56, 5 February 2012 diff hist +477 Performance Adding section "Texture Mipmaps" and "Texture Anisotropy"
27 January 2012
- 16:3516:35, 27 January 2012 diff hist +1,091 Platform specifics: Windows Added section "The Default Renderer"
24 January 2012
- 23:4223:42, 24 January 2012 diff hist +64 FAQ →Why is my GL version only 1.4 or lower?: Getting rid of "Depending on whether you are using Windows Vista..."
- 20:3820:38, 24 January 2012 diff hist +69 m Platform specifics: Windows →PFD_DRAW_TO_BITMAP: Adding "It will give you the Microsoft OpenGL version 1.1 software renderer."
15 January 2012
- 12:5912:59, 15 January 2012 diff hist +28 m FAQ Splitting off section "What is an OpenGL context?" into section "Offscreen Rendering"