User contributions for Nick Wiggill
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27 December 2012
- 16:5016:50, 27 December 2012 diff hist +11 m Array Texture No edit summary
- 16:5016:50, 27 December 2012 diff hist +11 Array Texture No edit summary
- 16:4516:45, 27 December 2012 diff hist +5 Array Texture No edit summary
- 16:4516:45, 27 December 2012 diff hist −11 Array Texture No edit summary
- 16:4316:43, 27 December 2012 diff hist 0 Array Texture No edit summary
- 16:4216:42, 27 December 2012 diff hist −6 Array Texture No edit summary
- 16:4116:41, 27 December 2012 diff hist +24 Array Texture No edit summary
- 16:4016:40, 27 December 2012 diff hist +437 Array Texture No edit summary
9 October 2012
- 22:3522:35, 9 October 2012 diff hist +291 Renderbuffer Object Some elaboration on when to use / differences between RBOs vs Textures.
8 October 2012
- 17:5317:53, 8 October 2012 diff hist +3 GLSL : common mistakes →glGetUniformLocation & glGetActiveUniform
- 17:5217:52, 8 October 2012 diff hist −1 m GLSL : common mistakes →glGetUniformLocation & glGetActiveUniform
- 17:5117:51, 8 October 2012 diff hist −60 m GLSL : common mistakes →glGetUniformLocation & glGetActiveUniform
- 17:4917:49, 8 October 2012 diff hist +475 GLSL : common mistakes Some elaboration on the topic of uniforms being automatically optimized out.