## Name

gluPartialDisk — draw an arc of a disk

## C Specification

`void `**gluPartialDisk**( | GLUquadric* | `quad`, |

| GLdouble | `inner`, |

| GLdouble | `outer`, |

| GLint | `slices`, |

| GLint | `loops`, |

| GLdouble | `start`, |

| GLdouble | `sweep``)` ; |

## Parameters

`quad`

Specifies a quadrics object (created with gluNewQuadric).

`inner`

Specifies the inner radius of the partial disk (can be 0).

`outer`

Specifies the outer radius of the partial disk.

`slices`

Specifies the number of subdivisions around the *z* axis.

`loops`

Specifies the number of concentric rings about the origin into which
the partial disk is subdivided.

`start`

Specifies the starting angle, in degrees, of the disk portion.

`sweep`

Specifies the sweep angle, in degrees, of the disk portion.

## Description

`gluPartialDisk`

renders a partial disk on the
z
=
0
plane. A partial disk is
similar to a full disk, except that only the subset of the disk from
`start`

through `start`

+ `sweep`

is included (where 0 degrees is along the
+\f2y\f axis,
90 degrees along the +*x* axis, 180 degrees along the \-*y* axis, and
270 degrees along the \-*x* axis).

The partial disk has a radius of
`outer`

and contains a concentric circular hole with a radius
of `inner`

. If `inner`

is 0, then no hole is generated. The partial disk is
subdivided around the *z* axis into slices (like pizza slices) and also
about the *z* axis into rings
(as specified by `slices`

and `loops`

, respectively).

With respect to orientation, the +*z*
side of the partial disk is considered to
be outside (see gluQuadricOrientation).
This means that if the
orientation is set to `GLU_OUTSIDE`

, then any normals generated
point along the +*z* axis. Otherwise, they point along the \-*z*
axis.

If texturing is turned on (with gluQuadricTexture), texture
coordinates are generated
linearly such that where
r
=
outer
,
the value at (*r*, 0, 0) is
(1.0, 0.5), at (0, *r*, 0) it is (0.5, 1.0), at (\-*r*, 0, 0)
it is (0.0, 0.5), and
at (0, \-*r*, 0) it is (0.5, 0.0).

## Copyright

Copyright © 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.