Name NV_vertex_array_range2 Name Strings GL_NV_vertex_array_range2 Contact Mark J. Kilgard, NVIDIA Corporation (mjk 'at' nvidia.com) Notice Copyright NVIDIA Corporation, 2001. IP Status NVIDIA Proprietary. Status Complete Version NVIDIA Date: April 13, 2001 Version: 2 Number 232 Dependencies Assumes support for the NV_vertex_array_range extension (version 1.1). Support for NV_fence is recommended but not required. Overview Enabling and disabling the vertex array range is specified by the original NV_vertex_array_range extension specification to flush the vertex array range implicitly. In retrospect, this semantic is extremely misconceived and creates terrible performance problems for any application that wishes to mix conventional vertex arrays with vertex arrange range-enabled vertex arrays. This extension provides a new token for enabling/disabling the vertex array range that does NOT perform an implicit vertex array range flush when the enable/disable is performed. Issues Should this extension expose a new enable that enables/disables the vertex array range enable/disable semantic of performing an implicit 'vertex array range flush' when GL_VERTEX_ARRAY_RANGE_NV is enabled or disabled, OR should it add a new enable token that acts identically to GL_VERTEX_ARRAY_RANGE_NV without the implicit flush? RESOLUTION: The second option. Enabling/disabling GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV acts identically to enabling/disabling GL_VERTEX_ARRAY_RANGE_NV, just without the implicit flush. Should GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV work with glIsEnabled? RESOLUTION: NO. There is still just a single state boolean to query. New Procedures and Functions None New Tokens Accepted by the parameter of EnableClientState, DisableClientState: VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 Additions to Chapter 2 of the OpenGL 1.1 Specification (OpenGL Operation) Within the discussion of vertex arrays (Section 2.8) amended by the NV_vertex_array_range extension specification, change the discussion of enabling the vertex array range to: The vertex array range is enabled or disabled by calling EnableClientState or DisableClientState with the symbolic constant VERTEX_ARRAY_RANGE_NV. The vertex array range is also enabled or disabled by calling EnableClientState or DisableClientState with the symbolic constant VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV. This second means to enable and disable the vertex array range does not perform an implicit vertex array range flush as described subsequently." Within the discussion of vertex arrays (Section 2.8) amended by the NV_vertex_array_range extension specification, change the discussion of implicit vertex array range flushes to: "A 'vertex array range flush' occurs when one of the following operations occur: o Finish returns. o FlushVertexArrayRangeNV returns. o VertexArrayRangeNV returns. o DisableClientState of VERTEX_ARRAY_RANGE_NV returns. o EnableClientState of VERTEX_ARRAY_RANGE_NV returns. o Another OpenGL context is made current. However, use of VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV with DisableClientState or EnableClientState does NOT perform an implicit vertex array range flush." Additions to Chapter 5 of the OpenGL 1.1 Specification (Special Functions) None Additions to the WGL interface: None Additions to the GLX Specification None GLX Protocol None Errors No new errors. New State None New Implementation Dependent State None Revision History 4/13/2001 - token value for GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV should be 0x8533 (was incorrectly typed as 0x8503)