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OpenGL Headline News

Wild Pockets 3D web engine in open beta

Feb 25, 2009

The Wild Pockets 3D web engine, an embedded web plugin that supports games and other 3D web content, has entered public beta. Wild Pockets uses OpenGL for its rendering engine and leverages the GLSL language internally for creation of shaders to support advanced lighting features (per-pixel lighting, normal maps, and gloss maps). Users can sign up for the public beta on the Wild Pockets website. The plugin is currently only Windows, but a Mac version is supposed to be out soon, according to the Wild Pockets website.

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