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Unofficial OpenGL SDK, 0.3 Alpha release

Sep 27, 2011

The Unofficial OpenGL SDK has its 0.3 release. The SDK includes components necessary for creating cross-platform OpenGL applications. It includes the following components:

  • GLFW/FreeGLUT: for creating OpenGL windows.
  • GLM: for vector and matrix math.
  • Load: for loading OpenGL function pointers.
  • Image: for loading images into textures

All of the components use the same cross-platform build system, to make compiling and linking to those libraries easier. The download package is available.

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