OpenGL Headline News
May 26, 2010
The Heaven benchmark 2.1 release adds support for OpenGL 4.0 which includes many of the DirectX 11 components, such as tessellation. Another major addition is the ability to enable stereo 3D in several modes: anaglyph, separate images, 3D Vision and iZ3D. The Heaven Benchmark has three modes:
Moderate–tests an adapter’s ability to provide reasonable performance;
Normal–shows optimal quality-to-performance ratio;
Extreme–provides a challenge for even the strongest, next-generation DirectX 11 hardware.
Unigine Heaven 2.1 benchmark is available today from this fast mirror.