GDC 2015: Khronos Sessions - Somethign powerful is coming

OpenGL Headline News

Tutorial on deforming 3D geometry using RBFs using OpenGL

Category: DevelopersComments

Aug 27, 2009

We present a method for deforming three dimensional geometry using a technique relying on radial basis functions (RBFs). The tutorial will give a short introduction to the linear algebra involved. However accompanying source code contains a working implementation of the technique which may be used as a black box.

Read more OpenGL news