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TNGViewer adds support for multiple OpenGL windows

Immaginaria Ltd is proud to announce a major update to TNGViewer, featuring support for multiple independent windows, each with its own state, via the File->New option. This enables viewing multiple models and scenes in a natural way. OpenGL resources (such vertex and fragment shaders, textures, and so on) are shared among windows as much as possible: e.g. if you open multiple models that refer to the same textures, a single copy of any given texture will be used. This release also adds support for a couple of useful preference settings, namely the initial antialias level and frame rate for new windows.

Nov 30, 2009 | Read article... | Permalink

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