The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


OpenGL Headline News

Three pass cartoon rendering using the OpenGL Shading Language

Category: DevelopersComments

Mar 20, 2006

This is a three pass cartoon rendering technique featuring three-tone shading and silhouette detection. The shader was made using ATI’s RenderMonkey 1.6 and the OpenGL Shading Language.

Read more OpenGL news