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Sylphis3D OpenGL API-based engine new licensing option

Sylphis3D is now available under a new licensing program to ensure continued development. The engine is based on the OpenGL API and supports unified lighting and shadows, OpenGL Shading Language shaders, motion blur, post-process effects, vehicles and realistic physics. The whole system is scriptable with Stackless Python.

Mar 21, 2006 | Read article... | Permalink

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