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Swift 3D V4 for Mac OS X adds support for OpenGL API acceleration

Swift 3D allows designers to build and export vector and raster-based 3D animations to Flash format. The new v4.0 for Mac OS X adds an enhanced polygon modeling toolset with bitmap texturing, Bezier animation paths and uses the OpenGL API for hardware acceleration of preview and rendering.

Oct 21, 2004 | Read article... | Permalink

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