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SilverLining class library for real-time 3D cloud using the OpenGL API enhances lighting model

SilverLining is a C++ class library for real-time, physically-based rendering of 3D clouds and the sky with OpenGL API support on commodity Windows PCs. . The new v1.08 features an improved lighting model, a new cloud type (cirrocumulus), and more realistic star rendering at night.

Oct 08, 2006 | Read article... | Permalink

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