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Scenome 1.0 uses the OpenGL API to create wide-area, multi-resolution terrains

Scenome 1.0 is an OpenGL API-based modeling software for creating wide-area, multi-resolution terrain databases using parametric modeling techniques that speed construction and simplify the revision process. Features such as a directed acyclic graph scene structure, parametric polygon modeling, a customizable user interface, scripting, and a c++ API,  Pre-release documentation, a gallery of current and future images, and technical specifications are available.

Jan 24, 2006 | Read article... | Permalink

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