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Running 3D OpenGL Classics on XCode

If you have ever wanted to compile and run some of the older classic OpenGL source code samples on Apple’s XCode, here is a little how-to on getting it all to work. There are after all, some old but excellent OpenGL source code examples on the net that are worth a look-see when learning OpenGL.

Oct 23, 2007 | Read article... | Permalink

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