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Remo 3D v1.1 OpenGL API/OpenSceneGraph-based modeler enhances performance

Category: ApplicationsComments

May 22, 2006

Remo 3D lets you create and modify 3D models for real-time visualization. It uses OpenScenGraph and the OpenGL API for rendering and supports the OpenFlight file format. It gives the user full control of the model scene graph including degree-of-freedom nodes, level-of-detail nodes, switch nodes, etc. Available for Win32 and Linux. The new v1.1 adds better texture mapping, speed enhancements, and drag and drop of OpenFlight files.

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