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Remo 3D v1.0 uses the OpenGL API and OpenSceneGraph for modeling and real-time visualization

Remo 3D v1.0 lets you create and modify 3D models for real-time visualization. It uses OpenScenGraph and the OpenGL API for rendering and supports the OpenFlight file format. It gives the user full control of the model scene graph including degree-of-freedom nodes, level-of-detail nodes, switch nodes, etc. Available for Win32 and Linux.

Jan 24, 2006 | Read article... | Permalink

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