OpenGL Headline News
Redviewer v1.2 adds interactive ray-tracing OpenGL API previsualization in Autodesk 3ds Max viewport
May 04, 2006
The Redviewer is pre-visualization software that uses the OpenGL API as rendering layer over NV4x GL based hardware and uses NV_vertex_program, NV_fragment_program, NV_float_buffer, pbuffers, and VBO. It accelerates the 3D production workflow (up to 30% ) by processing interactive ray-tracing previews in the 3ds Max / VIZ viewport. It removes most of the intermediate renderings necessary to tune a CG image and shorten the decision process between CG actors. It displays interactive ray-traced shadows, transparencies and reflections, as well as complex CG materials.