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Quesa scene graph on top of the OpenGL API enhances rendering

Quesa is a high-level 3D graphics library built on top of the OpenGL API that supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API. The new v1.6d20 improves rendering transparency, adds a 32-bit depth buffer from OpenGL, and shares texture memory between draw contexts.

Feb 02, 2005 | Read article... | Permalink

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