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PixelLight engine 0.9.11 released

Version 0.9.11 of the free open-source, cross-platform 3D application framework PixelLight has been released. We’re using OpenGL as well as GLSL within our main-renderer and OpenGL ES 2.0 for Android. Highlight of this release is the new Qt based viewer. This tool makes it possible to inspect complete scenes via GUI. There are basic edit features for visual debugging, including 3D transform gimzos allowing it to directly manipulate scene nodes within the 3D viewport with the mouse. When scripting for instance in Lua, the interactive realtime RTTI browser becomes handy. On the renderer side, we added “Fast Approximate Anti-Aliasing” (FXAA) and support for volume texture compression (VTC).

Feb 23, 2012 | Read article... | Permalink

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