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Piecewise Smooth Subdivision demo using the OpenGL API

Category: DevelopersComments

Jan 15, 2007

This OpenGL API-based demo implements the method for piecewise smooth surface representations based on subdivision described in the paper ‘Piecewise Smooth Surface Reconstruction’.  The demo is written in plain C. The zip file contains source that can be built with VStudio 2005 or gcc, and also includes a pre-compiled binary for win32.

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