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OpenGL Headline News

picoMayaPlugin 3.0 - an OpenGL based renderer for Maya released

Pico is a graphics engine completely integrated with Maya. It means that whatever you change in Maya you’ll receive the exact result in the pico’s preview window. And this preview is 100% of what you’ll receive when playing the scene outside of Maya. Our webpage contains movie describing pico capabilities, download links, tutorials and lot more. Pico was used for creating ‘Linger In Shadows’ released by Sony on PS3.

Dec 12, 2008 | Read article... | Permalink

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Khronos at GDC 2018