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OpenGL Headline News

Khronos Showcases Significant glTF Momentum for Efficient Transmission of 3D Scenes and Models

Category: DevelopersComments

Jul 23, 2016

The Khronos Group today announced significant momentum behind the glTF (GL Transmission Format) royalty-free specification for the transmission and loading of 3D content. Since the launch of glTF 1.0 in September 2015, Khronos has released an open source glTF validator, commenced community review of the glTF 1.0.1 specification that incorporates industry feedback for enhanced interoperability, successfully registered glTF as a MIME type with IANA and has catalyzed a growing array of importers, translators and tools supporting the glTF standard. More information on glTF specifications and activities is available on the Khronos website. Read the press release.

Remograph releases Remo 3D v2.6

Category: DevelopersComments

Jul 20, 2016

Remograph, providers of products and services for the computer graphics, visual simulation and 3D modeling markets, announced the release of Remo 3D v2.6. Remo 3D is an effective OpenGL-based tool for creating and modifying 3D models intended for realtime visualization. The primary file format is OpenFlight. Remo 3D is currently available for Microsoft Windows 10/8/7 and Linux. This new version 2.6 of Remo 3D brings Windows 10 support, new functionality for planting geometry, interactive matrix transformation and other various fixes. The full list of new features and improvements can be found in the release notes on our website.

“NVIDIA OpenGL in 2016” Talk at SIGGRAPH

Category: DevelopersComments

Jul 19, 2016

NVIDIA has over 70 talks and demos scheduled for SIGGRAPH in Anaheim (July 24-28).  OpenGL developers are invited to attend the “NVIDIA OpenGL in 2016” talk on Sunday, July 27 at 5:45pm in Room 210D where Mark Kilgard & Jeffrey Kiel explain new OpenGL functionality, Pascal extensions, and debugging tools.

Mesa 12.0 Released With OpenGL 4.3 Support, Intel Vulkan & Many Other Features

Category: DevelopersComments

Jul 08, 2016

While it’s coming late, the huge Mesa 12.0 release is now official! Mesa 12.0 is easily one of the biggest updates to this important open-source user-space OpenGL driver stack in quite some time and will offer much better support and features especially for Intel, Radeon, and NVIDIA open-source Linux desktop users/gamers.

OpenGL presentations from GPU Technology Conference now available

Category: DevelopersComments

Jul 07, 2016

Recorded OpenGL presentations and accompanying slides from this year’s GPU Technology Conference are available now.  Among the modern OpenGL content is GPU-Driven Rendering in Vulkan and OpenGL (PDF slides), Enhanced Blueprint Rendering in OpenGL (PDF slides), High-Performance, Low-Overhead Rendering with OpenGL and Vulkan (PDF slides), VR Multi GPU Acceleration Featuring Autodesk VRED (PDF slides).  The complete session list is available; sign in to view all the recorded presentations and download slides.

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