OpenGL Headline News
Join Patrick Cozzi and his Penn graphics students final project presentations in a live stream December 11th at 5pm EST. There will be 19 4-minute presentations in total. Topics include rendering clouds, terrain, ocean, forests, weather, VR, voxels, ray marching, and more. A complete list of projects can be found online here.
Vivid3D is a modern 3D engines built with OpenTK/OpenGL4.5 and C#. It can import 30+ format types, has a built in advanced UI lib, and is in active development. You can join the project on source-forge if you wish to help continue it’s development.
The Khronos Group is presenting Mastering the Khronos Blender glTF 2.0 Exporter webinar. Open to all, the webinar will be held online on October 24th at 10am PT. This 1-hour webinar will be presented by the people who developed the exporter, and we’ll of course end with a Q&A session. glTF 2.0.
Looking for like-minded people, sharing knowledge and ideas on current and future graphics technologies including Vulkan and OpenGL. If enough people are interested an official Khronos Chapter will be founded in Bremen. Please join if you are interested.
Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux. NVIDIA® Linux Graphics Debugger version 2 is now available with many new features and improvements.