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OpenVG (accelerated vector graphics) reference implementation binaries using GLUT

Category: DevelopersComments

Aug 23, 2005

OpenVG is a royalty-free, cross-platform API that provides a low-level hardware acceleration interface for vector graphics libraries such as Flash and SVG. It is modeled closely on the OpenGL API, and can work as a companion to OpenGL ES.  Hybrid Graphics has released Win32 binaries of an OpenVG 1.0 Reference Implementation (RI). The implementation uses GLUT and includes the OpenVG DLL, header files and a sample project binaries and source. The RI is not speed optimized and not suitable for development use, but it can be used for validation tests.

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