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OpenSG v1.8 adds Support for geometry shaders extensions to the OpenGL Shading Language

OpenSG is a portable scenegraph system to create realtime graphics programs for virtual reality applications on Windows, Linux, Solaris and MacOS X and is based on the OpenGL API. The new v1.8 adds support for geometry shaders extensions to the OpenGL Shading Language

Nov 27, 2006 | Read article... | Permalink

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