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OpenGL Shading Language Quick Reference Guide

The OpenGL Shading Language Quick Reference Guide distills the OpenGL Shading Language v1.10 specification into one convenient double-sided page in PDF format.  Its concise layout includes summaries of the GLSL datatypes, qualifiers, preprocessor commands, and built-in functions, variables, and constants.  All information is cross-referenced by section and page number back to the GLSL specification.

Aug 10, 2005 | Read article... | Permalink

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