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OpenGL Mathematics (GLM) mathematics library for 3D applications 0.6 released

OpenGL Mathematics (GLM) provides GLSL features to the C++ language. Vectors, matrices and most of the GLSL functions are supported. It’s also extend GLSL feature a way GLSL could do. It includes quaternion, spline, half numbers and a lot of operations on vectors and matrices.

Sep 21, 2007 | Read article... | Permalink

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