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OpenGL-based NVSG Update at NVISION 2008

NVSG, the NVIDIA Scene Graph, is an OpenGL-based scene graph API using OpenGL to implement shadows, shader effects, skinning, out-of-order transparency, improved full-scene antialiasing, stereo, broadcast video output, ray tracing, and more. Peruse Holger Kuz’s update on NVSG presented at NVISION 2008.

Sep 24, 2008 | Read article... | Permalink

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