OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

OpenGL Headline News

OpenGL API-based real-time soft shadows using 4 light sources

This is a demo of real-time soft shadows using 4 sources of light. The shadowing uses lightmaps but calculations and smoothing are made by GPU.

Jan 17, 2005 | Read article... | Permalink

Read more OpenGL news

Khronos at GDC 2017