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OpenGL API-based OpenSceneGraph v1.2 adds support of Win64 and AIX support, COLLADA, processor affinity and texture atlas

OpenSceneGraph accelerates application development and improves 3D graphics performance using OpenGL 2.0 and the OpenGL Shading Language. The new v1.2 adds Windows 64bit and AIX support, COLLADA 1.4 read and write, processor affinity support allowing applications to lock cull-draw and database processes to specific processors, a Texture Atlas builder allowing either manual or automated setting up of texture atlas to reduce state changes, and GPU timing stats.

Sep 13, 2006 | Read article... | Permalink

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