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OpenGL API-based Luxina game engine v0.95 enhances normal mapping and support Cg 1.5

The new v0.95 of the OpenGL API-based Luxina, Lua-scriptable game engine adds improvements to normal-mapping,  use of Cg 1.5, and the resource viewer can serve as front-end to the file convertor. The engine comes with full documentation and is free for non-commercial use.

Nov 27, 2006 | Read article... | Permalink

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