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OpenGL API-based Gizmo3D v1.3.14 enhances speed in scenes with complex state changes

Gizmo3D is an OpenGL API-based 3D engine which supports fast geometry, real time shadows, particles, recursive structures (trees etc), CLOD, APARS, CAT, scene graph queries, shaders, animation, environment, integrated scene graph physics/triggers and dynamics.  The new v1.3.14 increases speed by allowing the scene graph to optimize state changes in runtime and use results from a previous rendered frame (and scene) and use them in the current frame. It also shows an external debug view.

Apr 21, 2005 | Read article... | Permalink

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