OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

OpenGL Headline News

OpenGL 3.2 explicit_multisample demo

Category: DevelopersComments

Sep 23, 2009

Antialising in deferred shading was always a pain. Now we can use explicit multisample feature to produce better visuals in OpenGL applications.

Read more OpenGL news