The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

OpenGL Headline News

Official Horde3D Scene Editor released

The University of Augsburg is happy to announce the release of the official scene editor for the OpenGL 2.0 based open source graphics engine Horde3D. Currently the tool acts as an intuitive interface for composing Horde3D scenes and a productive way of developing and previewing shaders. The key features include LUA scripting support for rapid prototying of small applications and a powerful plugin architecture for integration of game engine functionality and executing game code, physics, etc. directly in the editor. The tool is available for Windows and Linux under the GPL license.

Nov 13, 2007 | Read article... | Permalink

Read more OpenGL news

Khronos at GDC 2018