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October updates to Magnum C++11 and OpenGL graphics engine

Magnum is multiplatform 2D/3D graphics engine written in C++11 and modern OpenGL, released under MIT license. Two months after the first public release, the October snapshot brings Mac OS X support, Emscripten port (C++11 code compiled to JavaScript and WebGL), new OpenGL limit and extension queries, shader compilation tests, vector math improvements, more C++11/C++1y features for better usability, thorough documentation updates, build system enhancements and introduction of API deprecation.

Oct 31, 2013 | Read article... | Permalink

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