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Nuke v4.5 3D compositor with OpenGL API-based previews released for Mac OS, Linux, Win, & Irix

Category: ApplicationsComments

Feb 02, 2006

The Nuke compositor supports OBJ object import, projection mapping, 3D camera import from all industry standard trackers, grid and spline-based warper/morphers,  an infinite number of layers, each offering independent control over keying, color, tracking, and transformations and OpenGL API-based 2D and 3D previews. The new v4.5 adds projection mapping, a new image-based keyer, and support for Mac OS X and OpenGX plug-in architecture.

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