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MysticGD Releases EMotion FX v3.6, Enabling More Detailed In-game Characters then ever before

MysticGD, a leader in real-time character animation middleware, today announced the release of its latest version of EMotion FX, the real-time character animation and model export system. EMotion FX v3.6 provides intuitive and efficient tools for artists, increasing runtime performance and pushing greater detail to game audiences. EMotion FX v3.6 also showcases a powerful level of detail (LOD) system that allows the developer to tune their model skeletons for optimum runtime performance, while giving artists a workflow pipeline in which they can quickly setup complete in-game characters. ‘This new SDK adds exciting new features that are in high demand among game artists and animators. EMotion FX’s tools have been redesigned to make them more intuitive and efficient to accommodate the needs of artists,’ said John van der Burg.

Jan 29, 2008 | Read article... | Permalink

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