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MotionBuilder 7 OpenGL API-based character animation software adds rigging enhancements

MotionBuilder for Win32 and Mac OS X uses the OpenGL API to offer real-time 3D character performance and animation. The new v7 adds new rigging enhancements including character extensions and control rig visual feedback, enhanced communication with Maya, and the ability repurpose and reuse animation clips with any character.

Aug 29, 2005 | Read article... | Permalink

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