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MetropoLight global illumination render uses OpenGL framebuffer for progressive display

MetropoLight v0.5.0 is a freeware global illumination renderer that uses the Metropolis Light Transport algorithm (a Monte Carlo method for solving the light transport problem). An OpenGL framebuffer is used to display progressive refinement of the solution during rendering. The package includes an export plug-ins for Maya 5.0, 6.0 and 6.5, as well as a 3DS scene converter.

Aug 03, 2005 | Read article... | Permalink

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