The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

OpenGL Headline News

MeshLab open source system for the processing of large 3D meshes with hi-res OpenGL API shader based

MeshLab is an open source portable and extensible system for the processing of unstructured 3D triangular meshes, in particular the not-so-small 3D models found in 3D scanning. MeshLab provides a set of tools for cleaning, healing, inspecting, rendering and converting this kind of large unstructured meshes. Main features: Input/output in many formats (PLY, STL, OFF, OBJ, 3DS), many cleaning filters, and efficient OpenGL API shader-based rendering in high resolution (up to 16k x 16k) for high quality printing and it can work with large meshes (~10 Million of triangles).

Jan 23, 2006 | Read article... | Permalink

Read more OpenGL news

Khronos at GDC 2018