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Mesh Compiler uses OpenGL API-based views for editing and Model Post-Scripting for compact compressi

Mesh Compiler uses “Model Post-Scripting” technology to convert 3D models to extremely compact VRML97 files. The full model quality is maintained, and the number of polygons is preserved. Model Post-Scripting analyses the geometry of all model parts and translates it to more compact geometric definition javascript-controlled VRML97 files. Internet download time of 3d models can be reduced by a typical factor between 3 and 10. It supports multiple synchronized OpenGL API-based viewing regions. A free version is available for downloaded.

Dec 01, 2004 | Read article... | Permalink

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