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Magnum C++ OpenGL API-based 3D framework preview release with 3D viewer application

Magnum is an OpenGL API-based open source 3d graphics development framework for C++. It features a scene graph, a wide range of model importers (3DS, PLY, OBJ, OFF, MD2, MD3, MDS, LWO), OpenGL API-based GUI controls and support for both fixed function shaders and OpenGL 2.0 /  OpenGL Shading Language shaders. The newest preview release includes a fast and lightweight 3d viewer application incorporating Phong shading, and is capable of handling models with millions of polygons by using VBOs and material sorting.

Jan 27, 2006 | Read article... | Permalink

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