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Luxinia LUA scriptable game engine uses OpenGL API for rendering

Luxinia is a highly scriptable game engine using LUA. It supports scriptable particles, shaders, ODE-based physics, skeletal animation and more. It requires a minimum of OpenGL 1.3-savvy hardware however it can take advantage of Vertex and Fragment Programs for advanced shading.

Dec 02, 2005 | Read article... | Permalink

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