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Linderdaum Engine 3D OpenGL 2.0-based gaming engine tutorials

The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++ with support for OpenGL 2.0 and the OpenGL Shading Language. It is designed to be not only the class library, but also an integrated out-of-the box solution for the development of interactive 3D games. This set of tuorials shows how to use the engine basics including creating a textured cube.

Sep 06, 2006 | Read article... | Permalink

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