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LightWorks 7.6 adds automatic lighting calculation, C++ support and new OpenGL API-based shaders

LightWorks is an advanced photorealistic rendering solution using the OpenGL API for all types of market and applications. The new v7.6, adds “Final Gather” to calculate lighting automatically, an enhanced development framework for integration into other applications, new shaders, and support for Microsoft Visual C++ version 8, 64-bit Windows on Intel/AMD, and Universal Binary on Mac OS.

Jun 26, 2006 | Read article... | Permalink

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