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Lightsprint realtime GI based on OpenGL now on PS3 and Linux

Category: ApplicationsComments

Jun 27, 2008

Lightsprint released new version of Lightsprint SDK, realistic lighting middleware for both realtime and offline lightmap building. New version adds Linux and Playstation 3 support, improves real-time GI rendering based on OpenGL API, improves Collada support, adds tone mapping, adds faster GI techniques and demos. 3D Render Ltd licensed Lightsprint SDK.

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