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January updates to Magnum C++11 and OpenGL graphics engine

Magnum is multiplatform 2D/3D graphics engine written in C++11 and modern OpenGL, released under MIT license. The January snapshot offers experimental Visual Studio 2013 support, multi-line and aligned text rendering along with new example, debug output using both KHR_debug and EXT_debug_marker/EXT_debug_label extensions, documentation updates, guide for migrating from pure OpenGL, Mac OS X and Windows port fixes and thorough testing of all OpenGL functionality.

Jan 22, 2014 | Read article... | Permalink

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