OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

OpenGL Headline News

Irrlicht engine v1.2 adds support for texture matrix, FBO, and multisampling under Linux

Category: DevelopersComments

Dec 01, 2006

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. The new v1.2 adds texture matrix support for hardware accelerated drivers, multisampling with OpenGL under Linux added, non-power-of-two textures, frame buffer objects for render targets larger than the screen, OpenGL render state fixes, enhanced COLLADA support and more.

Read more OpenGL news